Deadline is a multimedia performance, which creates a simulation of “burn-out” on stage. The performance is designed to be executed in narrow spaces where the public is close to the performer, so as to create a form of immersion where the slightest breath is palpable. Andro Manzoni, whose syndrome is a repeated story in his family, tries to live burnout on stage to avoid suffering it in reality. He experiences three kinds of burnout, like the kind of his grandad, his father and a potential one already rising in himself. It is a question of experiencing it, on stage – to give the scene something of the vibrancy of reality, and to remove from reality its power of destruction.